Course Name | Film Production II |
Code | Semester | Theory (hour/week) | Application/Lab (hour/week) | Local Credits | ECTS |
---|---|---|---|---|---|
CDM 302 | Spring | 4 | 4 | 6 | 12 |
Prerequisites |
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Course Language | English | ||||||||
Course Type | Required | ||||||||
Course Level | First Cycle | ||||||||
Mode of Delivery | - | ||||||||
Teaching Methods and Techniques of the Course | Group WorkCritical feedbackApplication: Experiment / Laboratory / WorkshopLecturing / Presentation | ||||||||
Course Coordinator | - | ||||||||
Course Lecturer(s) | |||||||||
Assistant(s) |
Course Objectives | This course will teach advanced digital filmmaking skills with lectures, screenings, discussions and hands-on practice. The focus is on new narrative forms using interactive and non-linear storytelling methods. Students will continue sharpening their skills in pre-production, production, and post-production. In addition, they will develop new skills in formats such as interactive film, web documentary, video installation and video mapping. |
Learning Outcomes | The students who succeeded in this course;
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Course Description | This studio course is a sequel to Digital Film Studio III with a particular emphasis on interactive storytelling and using a variety of digital tools and platforms. There will be individual assignments pertaining to story development and translating ideas and concepts into visual, non-linear digital media language. There will also be individual in-class presentations, assignments and a final project. |
Related Sustainable Development Goals | |
| Core Courses | |
Major Area Courses | X | |
Supportive Courses | ||
Media and Managment Skills Courses | ||
Transferable Skill Courses |
Week | Subjects | Required Materials |
1 | Introduction to Digital media concepts/transmedia storytelling and assignments/Digital media tools - genre tropes and character archetypes | Everything is a Remix, Video series by Kirby Ferguson |
2 | Idea development/character background/character design | Bring ideas/moodboards/visual references/visual character examples/character prototypes |
3 | Story development and screenplay writing | |
4 | Technical aspects/Visual Design/Storyboarding Animation/Special Effects | Screenplay submission |
5 | Interactive Design/User Experience Project Planning | |
6 | Presentation | Pitching the installation idea |
7 | Technical aspects/Light/Sound Design/Music Auditions/Casting | Visual examples/Locations/Light examples Pre-Production Dossier Submission |
8 | Costumes/Set Design/Make up/SFX Workshop/Each student will visualize their production design/props/costumes etc. | Set Design Workshop with Eylül Gürcan |
9 | Shooting/Production | Raw footage |
10 | Shooting/Production | Raw footage |
11 | Post-Production | Rough cuts |
12 | Post-Production/Installation/Transmedia | Installation preparation |
13 | Post-Production/Installation/Transmedia | Exhibition design/brochures/props/log recordings |
14 | Exhibition preparation | - |
15 | Exhibition | |
16 | Review of the semester |
Course Notes/Textbooks | |
Suggested Readings/Materials | 1)Rabiger, Michael. Directing, Focal Press, 2007 2)Rabiger, Michael. Developing Story Ideas, Focal Press, 2005 |
Semester Activities | Number | Weigthing |
Participation | - | - |
Laboratory / Application | ||
Field Work | ||
Quizzes / Studio Critiques | ||
Portfolio | ||
Homework / Assignments | 5 | 75 |
Presentation / Jury | - | - |
Project | 1 | 25 |
Seminar / Workshop | ||
Oral Exam | ||
Midterm | ||
Final Exam | ||
Total |
Weighting of Semester Activities on the Final Grade | ||
Weighting of End-of-Semester Activities on the Final Grade | ||
Total |
Semester Activities | Number | Duration (Hours) | Workload |
---|---|---|---|
Course Hours (Including exam week: 16 x total hours) | 16 | 8 | 128 |
Laboratory / Application Hours (Including exam week: 16 x total hours) | 16 | 1 | |
Study Hours Out of Class | 16 | 2 | 32 |
Field Work | |||
Quizzes / Studio Critiques | |||
Portfolio | |||
Homework / Assignments | 5 | 12 | |
Presentation / Jury | - | - | |
Project | 1 | 30 | |
Seminar / Workshop | |||
Oral Exam | |||
Midterms | |||
Final Exams | |||
Total | 266 |
# | Program Competencies/Outcomes | * Contribution Level | ||||
1 | 2 | 3 | 4 | 5 | ||
1 | To be able to define and discuss the history, underlying concepts and theories of cinema and digital media. | X | ||||
2 | To be able to develop a storytelling idea for cinema and digital media arts by using creativity and critical thinking. | X | ||||
3 | To be able to operate specialized technical equipment and competently use software in the fields of cinema and digital media arts. | X | ||||
4 | To be able to execute the main tasks in the pre-production, production and post-production of an audio-visual work at the basic level including screenwriting, production planning, operating the camera, sound recording, lighting and editing. | X | ||||
5 | To be able to perform a specialized task at an advanced level either for pre-production, production or post-production of an audio-visual work. | X | ||||
6 | To be able to discuss how meaning is made through works of cinema and digital media; in what ways economics, politics and culture affect visual representation; how the conditions of production, consumption, distribution and interpretation shape images. | X | ||||
7 | To be able to perform specialized tasks for creating digital media narratives with interactive elements. | X | ||||
8 | To be able to conduct a critical analysis of a film or a work of digital media arts from technical, intellectual and artistic points of view. | X | ||||
9 | To be able to take individual responsibility of a film or a digital media work from scratch to product in a problem-solving manner. | X | ||||
10 | To be able to work as a crewmember by following norms of ethical conduct and taking initiative to improve the ethical standards of his/her working environment. | |||||
11 | To be able to collect data in the areas of Cinema and Digital Media and communicate with colleagues in a foreign language ("European Language Portfolio Global Scale", Level B1). | X | ||||
12 | To be able to speak a second foreign language at a medium level of fluency efficiently. | |||||
13 | To be able to relate the knowledge accumulated throughout the human history to their field of expertise. |
*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest